;redcode ;name Evoltmp 88 ;author John K W ;assert CORESIZE == 8000 ;strategy Hmmm... let's see... I could submit a one shot scanner... ;strategy Or maybe a b-scanner like b++? Or I could submit something ;strategy similar to Pergament... oh wait, I've got an idea! How ;strategy about an imp/stone??! ;-) ;strategy Not exactly evoltmp... but, uh, you get the idea. ;I translated the Impfinity boot to the '88 code ;language, and then added a juliet-storm-ish stone. ;End game is a pretty good gate, which should(?) beat ;most any other imp/stone... ; ;Beats Pacman, stasis, irongate, blue funk, cannonade, ;emerald5... and everything on KOTH's 88 Hill except for ;Gisela 3G6 and K-test... Also beats just about every ;non-paper I've got except for Sphinx.29. That warrior ;has a superior gate to mine... which gets me in trouble. ;The only general warrior class which could really kill this ;would be an anti-imp paper... But seeing as most people ;seem jaded on the easy of creating a modern silk, I VERY ;seriously doubt I'll be up against a paper. ; ;All in all, I've got more confidence of a win in this ;round than I have in the last two... BOOT_DIST equ (bootme+3625) COFF equ 10 S equ 24 jclrp dat <2667, <-(COFF+10) jclr dat <2667, <-11 impinc dat #istep+1, #1 bootme mov jclr, BOOT_DIST+COFF+2-5 mov jclrp, BOOT_DIST+COFF+2+2-5 mov instr, impoff mov impinc,impoff-10 j FOR 4 mov