From news-rocq.inria.fr!univ-lyon1.fr!jussieu.fr!math.ohio-state.edu!cyber2.cyberstore.ca!nntp.cs.ubc.ca!uw-beaver!cs.washington.edu!jayhan Mon Apr 25 18:31:47 1994 Article: 682 of rec.games.corewar Newsgroups: rec.games.corewar Path: news-rocq.inria.fr!univ-lyon1.fr!jussieu.fr!math.ohio-state.edu!cyber2.cyberstore.ca!nntp.cs.ubc.ca!uw-beaver!cs.washington.edu!jayhan From: jayhan@cs.washington.edu (Jay "Thierry" Han) Subject: Variation G-1 Message-ID: Lines: 152 Sender: news@beaver.cs.washington.edu (USENET News System) Organization: Computer Science & Engineering, U. of Washington Date: 22 Apr 1994 12:36:43 GMT Last time I checked, Variation G-1 was barely #1 on pizza, though it has had over 10 points of margin over #3 at one point (#2 was Splash). Well, enough bragging. Variation, as the ;strategy line says, is a variation on the theme of my mildly successful Twimpede. If you remember, Twimpede was basically a Mod-2 ExtraExtra stone with a 19-point 2-process spiral, and a wimp. The genius (ahem) was to add in the extra wimp, as it would sometimes be the last thing alive, extolling a tie against CG and a win over other stones. There have been a few dozen Variations along the way, as I experimented with different designs. Variation A-1.a was #1 at Stomrking for a while. In the latest version, I was able to squeeze one more instruction out of the stone without hindering functionality. Also, I added some random core trashing during the spiral start-up sequence. There's some decoy also, and the wimp is booted off the main body. With all this confusion, Variation G-1 gets a 60/30/10 against Dagger v6.0, and 55/35/10 against Kill Imps!!! As a comparison, it beats Imperfection v1.0 50/0/50 ;redcode-94x ;name Variation G-1 ;author Jay Han ;strategy Stone/Spiral with tons of decoy and a wimp ;macro org start p1 equ 27739 s1 equ 34 p2 equ 27705 s2 equ -34 gate equ inc+s2 loop add.f inc, cast stone spl.b loop,