Article 794 of rec.games.corewar: Newsgroups: rec.games.corewar From: t-jcisek@microsoft.com (Julius Cisek) Subject: Crimson v1.1 - KotH-x Message-ID: <1992Apr30.193210.22517@microsoft.com> Date: 30 Apr 92 19:32:10 GMT Organization: Microsoft Corp. Lines: 60 Here is my first program specifically designed for the current KotH experimental hill. It's a very simple but quite effective program which borrows the trap from my Charon v2.0 program on the regular hill. It copies itself backwards in core after bombing backwards with SPL 0, JMP -1. As it moves it counts down and eventually turns it's own trap into a DAT statement. From now on when it moves, it kills. Crimson v1.1 hovers between 3rd and 5th (if hovers is the right word for KotH-x with its myriad of submissions... :) ;redcode-x verbose ;name Crimson v1.1 ;author J.Cisek ;strategy creation date 4/26/92 ;strategy This is my first program designed specifically ;strategy for the KotH experimental hill. ;strategy Bombs the local area, then jumps to the next area. ;strategy Traps the first time through core, clears the second. ;strategy v1.1 4/29/92 Doesn't leave back uncovered anymore. STEP equ -150 ; new copy offset TRAPS equ 1 ; space between traps NTRAPS equ 64 ; number of traps [STEP+50 / (TRAPS+2)] JUMPS equ 50 ; number of times we trap length dat #0, #0 ; program data split spl 0, #0 jump jmp split, #0 start mov #NTRAPS, jump ; use jump to store this counter attack mov jump, __| /- O O idiot!" Redmond, WA 98052 \X/ | U| \|