From news-rocq.inria.fr!jussieu.fr!math.ohio-state.edu!howland.erols.net!news-peer.gip.net!news.gsl.net!gip.net!news.new-york.net!news.stormking.com!Pieter.Audenaert@rug.ac.be Thu Sep 17 13:28:24 1998 Article: 9640 of rec.games.corewar Path: news-rocq.inria.fr!jussieu.fr!math.ohio-state.edu!howland.erols.net!news-peer.gip.net!news.gsl.net!gip.net!news.new-york.net!news.stormking.com!Pieter.Audenaert@rug.ac.be From: Pieter Audenaert Newsgroups: rec.games.corewar Subject: Anti-Dwarf Date: 14 Sep 1998 20:36:54 -0400 Organization: Storm King Ind. Inc. Lines: 27 Sender: server@news.stormking.com Distribution: world Message-ID: Reply-To: Pieter.Audenaert@rug.ac.be NNTP-Posting-Host: valhalla.stormking.com Mime-Version: 1.0 Originator: corewar-l@stormking.com Last week I was thinking about a program that has a 100 percent chance to win all battles against Dwarf... Watch this one: ;redcode ;name Anti-Dwarf ;author Pieter Audenaert ;assert CORESIZE == 8000 spl 3 mov 4,100 jmp -1,>-1 mov 2,100 jmp -1,>-1 Quite simple... Now here's the question: can anyone improve on the number of lines (4 lines??? 3 lines??????) or do you agree that this is really the bare minimum? (Do you have another 5 lines solution? Let me know...) Greetingzzz... ---------------------------------- http://studwww.rug.ac.be/~paudenae Pieter.Audenaert@rug.ac.be ----------------------------------